Once this main blocker for the controls is overcome, a port of Super Mario Galaxy shouldn't be overly complicated. Similarly, Yoshi's tongue action ability from Super Mario Galaxy 2 can also be controlled in this fashion. The functionality can be borrowed to allow the collecting and shooting of star bits, which is one of the main functions used during gameplay. This has even been demonstrated in Captain's Toad: Treasure Tracker where you can have an on-screen pointer to "touch" objects on the screen. However, the Joy-cons and the Switch Pro Controller both feature gyro/motion controls that have pointing capability. Motion controls were a significant part of Super Mario Galaxy and Super Mario Galaxy 2. Super Mario Galaxy in HD in Switch portable mode.Īt first glance, the Switch doesn't have traditional motion and pointer controls like the Wii or Wii U did as there is no sensor bar with the system. But given how much Nintendo loves to port games to the Switch, it's something you definitely can't rule out. It's been over a decade since we first got to experience Mario's space adventure and the introduction to special gravity effects.īe sure to check out SM128C's feature Super Mario Galaxy and Super Mario Galaxy 2 reviews!Īs of now, there has been little news or rumors about porting the pair of iconic 3D Mario titles to the Nintendo Switch. The sequel, Super Mario Galaxy 2 was released in 2010, sold 7.41 million copies, coming in at #13. Super Mario Galaxy came out in 2007 and was one of the top selling games on the Wii, at 12.79 million copies sold, the 9th best selling game on the console. This article was last updated on: Sat 5:30 pm EDT Remaking Super Mario Galaxy with Switch Joy-cons
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